Category Archives: WoW Patches

Patch 3.2

It’s out!

If you’re impatient and don’t want to wait for the Background Downloader, you can download the patch from a mirror here:

You want a patch from the US column in the first table.

If you like to use BitTorrent with your favorite client (I like uTorrent), grab the official torrent file from the last row of the first table (the one that has “” next to it). This uses the same torrent that the BackgroundDownloader uses. Here’s a direct link to the torrent:

For full patch notes, go here:

There a link to undocumented changes on that page, but the list is currently only one item. I expect that to grow as people discover changes not in the official notes.

(Should Eldre’Thalas be down for patch fixes, remember to check our Horde guild <Geriatric Ward> on Aerie Peak.)

Wintergrasp changes in 3.2


To provide players with a more transparent notification of when Wintergrasp battles occur, as well as better control zone population and stability, several changes have been made.

  • Players now have the option to queue for Wintergrasp from a Wintergrasp Battlemaster in any capital city or by simply entering the Wintergrasp zone.
  • Queuing will begin 15 minutes before each battle. If chosen, you will automatically be teleported to the zone. Any players in the zone who have not been chosen from the queue will be teleported out when the battle begins.
  • The queue system remains active for the entire battle. As soon as a player leaves, a new one will be chosen from the queue.
  • Trying to enter Wintergrasp during an active battle for which you have not been chosen will teleport you out. Please note that, as you are now able to fly over Wintergrasp, you will only be teleported out if you try to land and join the battle.
  • Level 80 players get higher priority in the queue than lower level players. In addition, a random selection of queued players will be taken from both the Battlemasters and the zone itself.
  • The queue will accept up to 100 players from each faction, resulting in a maximum battle of 200 players at a time.